Projects
03 // PROJECTS
Selected builds & experiments.
On-Device VLM Inference Optimization ↗
2.05× faster inference · Oct–Dec 2025
Optimized Qwen3-VL-2B inference on Snapdragon 8 Elite, achieving a 2.05× speedup over the project baseline. Configured llama.cpp with importance-matrix-based Q4_0 quantization, memory locking (mlock), and CPU affinity for on-device inference. Fine-tuned with LoRA for visual question answering, evaluating both task quality and inference performance.
High-Performance C++ Web Server ↗
1,000+ concurrent users · Mar–Jun 2025
Built an asynchronous C++ web server using Boost.Asio, Redis caching, and PostgreSQL connection pooling to support 1,000+ concurrent users. Led a four-person team using TDD; automated CI/CD with Docker and Google Cloud Build.
EEG (Electroencephalography) Signal Classification ↗
Machine Learning
Explored a variety of model architectures for EEG signal analysis, including CNN, RNN attention-based models, Transformers, and hybrid models.
Google TripBud ↗
Software Development
Software Product Sprint project, a trip budget planning web app
Fairness and Factuality of LLM ↗
Machine Learning
Embarked on evaluating and enhancing the performance of Large Language Models (LLMs) in detecting fairness and factuality in textual claims.
Bruin O Bruin ↗
Software Development
Lead a team of 5 to create Bruin ’O’ Bruin, a card-elimination game web app
Text Guided Image Editing (DiffEdit) ↗
Machine Learning
Leveraged DiffEdit, an innovative text-conditioned diffusion model for semantic image editing, integrating it with BLIP and other models into an interactive framework for a seamless end-to-end image generation and editing pipeline. Additionally, pioneered a novel technique for text-guided mask generation in DiffEdit, enabling precise object segmentation through textual queries.
Super Peach Sister ↗
Software Development
A 2D game where players control Princess Peach to save Mario